Archive for July, 2005

Massive Multiplayer Advertising?

Monday, July 25th, 2005

You know, I never really got into that whole Massive Multiplayer Online thing. I don’t have the bandwidth for it (ag… dialup! I hate dialup!). Besides, I do not like the idea of paying a monthly fee for a game on top of the $50 price tag. I’m a casual player so I’d rather buy a single player offline game for the same price, and enjoy it without some monthly commitment.

It seems that there is one more reason not to start playing multiplayer online games:

For the past few weeks, Massive Inc., a New York company that distributes ads in videogames, has been testing an ad with full motion and sound in a science-fiction game called Anarchy Online. Today, Massive will roll out the full-motion ad capability to advertisers generally.

Great! So now they will put adds in games? No thank you. I’ll just stay with my single player/lan games without annoying advertising. Massive Inc. can kiss my shiny metal arse - I’m not gonna buy any games from them!

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War on Terror using Bash

Monday, July 25th, 2005

This is how would “War on Terror” look if it would be a bash session. Great find by Cory @ boingboing. This must be one of the silliest war commentaries I have seen in a while! I love it!

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Deadly Sausages Battle Report

Sunday, July 24th, 2005

My friend just sent me a link to his new battle report. You have to give these guys some credit for writing all of this down, and taking all these pictures! Definitely nice job!

I’m wondering if they have used these paper-arrows to indicate charges during the game, or was this done specifically for the battle report. I need to email him and ask P Because if they did, then I should probably introduce them to this thing called photoshop… Or in worst case MS Paint hehe

If they used it to indicate charges in-game then that’s cool. I actually think this is an excellent idea. It nicely shows you what is going on while you plot and ponder you next moves.

This reminds me about that article in White Dwarf, in which some guy proposed using “wound rings” to indicate suffered wounds on multi wound creatures. Using counters other than dice in general is a good idea. Kill counters, flee counters and etc really help to visualize what is going on on the battlefield. I especially like the cartoonish dust cloud they used for the fleeing model in the report.

Oh, btw - I’m responsible for the logo of their gaming club - “The Deadly Sausages”. So that image you have been staring at for the past 5 minutes is that logo. I didn’t come up with the name - I just made the picture P

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Take a Speed Test

Sunday, July 24th, 2005

Speakeasy Speed TestThis is cool. The Speakeasy Speed Test measures your upload and download speeds in realtime. And it displays the results as a nice flash animation.

I’m on dialup and my download speed turned out to be 32 kBps while upload was 194 kBps. I’m not sure how accurate are these results but oh well. Somehow I find it hard to believe my up speed was over two times better than downstream. P

It measures speeds with respect to the specific download sites. I chose NY because that’s the closest to me. Still, if you don’t live close to any of these cities, the results probably wont be that accurate.

Still this is a fun toy - something to do when you are bored.

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Trademark war over Chicken?

Sunday, July 24th, 2005

Well, apparently Windows Vista/Chicken might not be such a hot name as MS figured. Apparently there is another software company called Vista who wants their chick.. er, name back. S

After they work Microsoft will still have to face lawsuits from Lithuanian chicken farmers, and produce companies. P

Come on people! It’s Chicken! You are fighting over a chicken! This is silly! I have this mental image of lawyers playing tug of war with a rubber chicken!

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