Archive for June, 2006

Hitman: Blood Money

Saturday, June 24th, 2006
Hitman: Blood Money

I am a huge fan of Hitman games, so I could not resist picking up the 4th installment of the series. BTW, how do you call 4th part in a sequence? Second part is a sequel, and if something has 3 parts, we can call it a trilogy. But four? I guess a 4-parter can be called trilogy+1 mrgreen

If you are not familiar with this franchise, I can assure you that the title describes the games premise quite accurately. You play a professional killer and you assassinate people for money. Your marks are usually wealthy crime bosses, or other kinds of criminal and social scum - which means they are well protected.

You are evaluated for each mission and assigned a rank. The hardest one to achieve is the coveted “Silent Assassin”. “Hitman”, and “Ghost” are also good. One of the lowest ones is probably butcher or something like that. How do you earn a high rank? You go in and out unseen, and the only dead person at the end of the mission is your target. Oh, and you should make it look like an accident.

Blood Money introduces two new concepts to this system. This time 47 gets paid for each mission and you can use this money to buy upgrades to your weapons. What are the upgrades? You can buy silencers, laser targeters, low velocity ammo, for your signature silver ballers. Or you can extend the barrel and use armor piercing bullets. Extra ammo clips, bombs and a detonator with super extended range are also great. Of course you hardly need any of that cool stuff. I usually don’t even take any weapons for a mission. All you will ever need is your trusty piano wire, and a sedative syringe.

In fact, weapons may sometimes get in the way. In most missions you will be at some point frisked or searched by bodyguards of some sort. So you will need to ditch your precious upgraded equipment somewhere in the ditch. It now costs you money to retrieve these items. It also costs you money to retrieve the signature Hitman suit. In the previous games I would usually escape in whatever I happened to be wearing at the time. This time around I usually try to swing around and pick up my clothes before I leave the scene )

Second new concept is Notoriety. In this game, if you shoot someone in public people will remember you. There are also security cams and news teams in many locations. If you are not careful, your face may end up on a front page of a paper and etc.. Based on your performance in the mission you get certain amount of Notoriety points. If your cumulative score is high enough, civilians and guards in later missions may be able to ID you. Unless of course you decide to spend money to bribe news teams or the local police chief.

If you are a perfectionist like me, and you always go for that Silent Assassin rank you should never have Notoriety problems. Mine is still at zero after several missions. If you really don’t like the media attention you can always locate and steal security camera tapes in each location.

Gameplay is relatively the same as in other hitman titles. One big difference is the abundance of large crates, and freezers, vats and storage boxes you can use to hide bodies. In fact if you spot one of these you should stick around and wait for an easy kill. Guards are to stupid to open these containers so if you hide a body you are in the clear.

Level design is very good so far. Previous games usually had that one long, boring level that was impossible to pass without taking out few dozen of snipers and patrol guards. I have yet to find one level like that in Blood Money. Since I haven’t finished the game yet, I cannot say that one is not there though.

The second mission (third if you count the training) is a great example of a good design. You are supposed to kill an opera singer during a rehearsal. He is practicing his death scene in which he is executed via pistol shot to the head. How do you kill him?

  • you can go rambo, and just kill all the police and guards and shoot him
  • you can knock out one of the actors and dress in his costume for easy access to the stage
  • you can install a remotely detonated bomb on the stage, and blow all the actors up
  • you can find a good vitage point and snipe him down when he is on the stage
  • you can use a remotely detonated bomb to make the stage lights crash down and kill all the actors
  • you can sneak into the singers dressing room and kill him there
  • you can replace the prop pistol used on stage with a real one

There is also one mission happening during Mardi Grass in which you can walk a crowded streets surrounded by literally hundreds of people. That stage totally blew me away. I haven’t really seen such a good crowd simulation in any other game so far. It’s amazing.

I have one huge complain about this game. Hitman has yet to grasp the concept of fully destructible environments. Sure, you can open and close most doors, and shoot out windows. But there is nothing more annoying than to see bullets bounce off a monitor screen, or not being able to break a bathroom mirror with a hammer. Eh…

If you loved last 3 Hitman games, you will love this one. However, if you expect big changes in gameplay mechanics you might be disappointed. It’s essentially the same game, just with few new features and improved graphics.

Here is the breakdown on my super scientific code monkey scale:

TOTAL SCORE: 6 banana (base 3)

+1 banana because it is a hitman game
+1 banana for great graphics
+1 banana for awesome crowd simulation
+1 banana for good level design
+1 banana for the new features
-1 banana for non destructible environments
-1 banana same old game, new package

Futurama is Back!

Friday, June 23rd, 2006
Bender

ZOMG! Futurama is back! Or will be back soon.

According to BoingBoing, the show was renewed for 13 new episodes on Comedy Central. All the voice actors agreed to return, and now they are trying to track down all the writers (they are all implanted with tracking RFID chips so that should not be too difficult).

This just made my day! mrgreen

Shoot me now…

Friday, June 23rd, 2006
New Server

The nice tandem DFS setup I blogged about the other day is driving me nuts today.

Today I had 2 employees open the same file on the network share. Both of them got a different copy, and neither one was set to read only. This was a true WTF moment in the office. Of course when they tried to replicate it for me, it didn’t work as DFS managed to catch up at that point.

This is scarry and dangerous though. I found several sharing violation conflicts in the Event viewer. This was my biggest concern with DFS - how does it handle concurrency? We just can’t have concurrent writes to same office document. The only outcome of that situation is loss of one of the write operations. And that is unacceptable.

The consultant who was setting this up was swearing up and down that this wont happen. I talked to his boss today, and he was bewildered too. He thinks our problems were related to low disk space. When DFS doesn’t have space to stage replication, it suspends the process. They thing this is what happened here.

We freed up 60G of HD space. So far replication was working. I’ll give it few days to work this thing out, but I’m not entirely convinced that HD space has anything to do with concurrency.

I would also like to mention that ntbackup is a steaming pile of monkey ass shit. I’m almost ready to shell out $600+ for a veritas upgrade and a remote agent license. Not that Veritas is all that great either but at least it worked for me semi-reliably for the last 2 years…

Hello, I’m a Mac

Thursday, June 22nd, 2006

Hey, have you seen the new Apple commercials? You know, the ones with the young ultra hip Mac dude, and geeky middle aged chubby PC guy?

Hello, I'm  Mac

Mac: Hello, I’m a Mac.
PC: And I’m a PC.
Mac: And we’re here to…

AAAAAAAAAGH! KILL! MAIM! DESTROY! STFU! STFU! SHUT THE FUCK UP!

Please, stop this! Just fucking stop with these commercials. They were not funny at the beginning, and they are not funny now. How long are you going to milk the same stupid joke? It’s about time to send Mac and PC guys to the Island of Misfit Mascots where they can frolic along with Dell Dude and Taco Bell dog.

Dear Apple,

I respectfully ask you to please stop showing your “Hello, I’m a Mac” commercial. I really think that at this point it is actually damaging your brand name. I can tell you that it annoys the LIVING SHIT out of me every time I see it.

Respectfully yours,

Annoyed Linux User

Mac: Hello, I’m a Mac.
PC: And I’m a PC.
Mac: Oops, I think I might have a faulty part. We are going to have to send me back to Apple for repairs.
PC: Nah, we will stop at any computer shop and just pick up new part for like $10.
Mac: No can do pal. My super, duper proprietary architecture is closed and secret, so only Apple can fix me. The part will actually cost $1,500.
PC: That’s… That’s just wrong…
Mac: Wrong? YOURE WRONG NERD! You’re fat and you wear glasses! Haha! I win! I RULE YOU!
PC: … [kicks Mac in the balls and walks away]

Now that I got that out of my system I feel a little bit better mrgreen

AT&T 0wnz j00!

Wednesday, June 21st, 2006

Surprisingly, the latest and greatest violation of privacy this week was not implemented by our beloved fascist republican overlords. Nope, it was implemented by AT&T who blatantly declared that it 0wnz all the private information about you. They also reserve the right to track all your activity, and do whatever they want with it. If you don’t like it, you should get out.

Let me translate this for you. AT&T is planning to install more of these secret Thought Police NSA wiretapping rooms and they don’t want to get in any more trouble over this. So yeah, it all comes back to the government. This of course does not mean AT&T can’t make good money selling your private info to advertisers.

This is sad… What happened to this country? Every day we are a step closer to becoming a modern Orwellian nightmare. One in which instead of Big Brother™ you have Big Business™.

I present to you “US Law in a Nutshell”:

If you are corporation:

  1. You are above the law
  2. You are exempt from taxes
  3. you have legislative powers via lobbying
  4. Your only duty is to hand over all the information about the unpatriotic plebes to the thought police

If you are a lowly mortal:

  1. STFU n00b!!!11
  2. respect the corporate authoritar (or be sued)
  3. corporations 0wn j00
  4. all your liberties are belong to us
  5. see #1

Sad…

found via boingboing