Comments on: Massive Multiplayer Dance Online (GW) http://www.terminally-incoherent.com/blog/2006/06/12/massive-multiplayer-dance-online-gw/ I will not fix your computer. Tue, 04 Aug 2020 22:34:33 +0000 hourly 1 https://wordpress.org/?v=4.7.26 By: Luke http://www.terminally-incoherent.com/blog/2006/06/12/massive-multiplayer-dance-online-gw/#comment-233 Tue, 13 Jun 2006 15:58:29 +0000 http://www.terminally-incoherent.com/blog/2006/06/12/massive-multiplayer-dance-online-gw/#comment-233

Well, for some reason /dance * does not allow me to sync up with someone who is already dancing. So for the most part all the people still have to execute the command within that 10 sec window to sync up properly…

Then you have to get people lined up, start the dance routine…. Then someone fucks up and clicks his mouse so the character starts running and breaks formation… Then you have to restart, line up, start dancing…

I’ll say it once again – it’s not easy considerign that most of the time I have trouble getting people to excute something as simple as “ok, you go aggro the monsters and clear them off the beacon so I can light the damn thing with this gay torch”.

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By: Sirds http://www.terminally-incoherent.com/blog/2006/06/12/massive-multiplayer-dance-online-gw/#comment-232 Tue, 13 Jun 2006 08:01:11 +0000 http://www.terminally-incoherent.com/blog/2006/06/12/massive-multiplayer-dance-online-gw/#comment-232

Nice video. There isn’t problem with sync in Guild Wars, use “/dance *” command and vice versa. More problem is found patient people for game movie.

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