Comments on: Name That Game: Nostalgia Strikes Back http://www.terminally-incoherent.com/blog/2010/02/05/name-that-game-nostalgia-strikes-back/ I will not fix your computer. Tue, 04 Aug 2020 22:34:33 +0000 hourly 1 https://wordpress.org/?v=4.7.26 By: Name That Game 2013 | Terminally Incoherent http://www.terminally-incoherent.com/blog/2010/02/05/name-that-game-nostalgia-strikes-back/#comment-59901 Mon, 16 Dec 2013 17:21:22 +0000 http://www.terminally-incoherent.com/blog/?p=4838#comment-59901

[…] time I’ve done this was in 2010, and it was kinda fun. I especially liked the two nostalgia rounds because finding screenshots for all the old games was a trip down the memory lane. This time I […]

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By: vacri http://www.terminally-incoherent.com/blog/2010/02/05/name-that-game-nostalgia-strikes-back/#comment-14633 Tue, 16 Mar 2010 07:25:59 +0000 http://www.terminally-incoherent.com/blog/?p=4838#comment-14633

5. Escape from Colditz (there’s a free remake around)

Nothing else to add, though Moonstone was a lot of fun.

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By: copperfish http://www.terminally-incoherent.com/blog/2010/02/05/name-that-game-nostalgia-strikes-back/#comment-14250 Mon, 08 Feb 2010 10:06:24 +0000 http://www.terminally-incoherent.com/blog/?p=4838#comment-14250

Nasty one this time Luke…

Here’s my take on the unanswered ones that I’m willing to take a stab at.

5. Jagged Alliance
11. Transport Tycoon
13. Alien Breed
14. Amiga Game – I just can’t remember it’s name ;)
18. Aliens
26. Space Hulk

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By: M Morris http://www.terminally-incoherent.com/blog/2010/02/05/name-that-game-nostalgia-strikes-back/#comment-14249 Sun, 07 Feb 2010 20:17:53 +0000 http://www.terminally-incoherent.com/blog/?p=4838#comment-14249

Hi,

I noticed you wrote an interesting blueprint for a space sim/FPS/TPS with RPG elements type game which i just came across.

I had a similar idea (totally independently i promise :-) and posted it on the Frontier Developments site. The way i see such a game is Frontier/FFE type space simulator, but your ship is like a cruiser carrying aroiund your galactic commando unit ( a la XCOM Ufo Enemy Unknown) played out on planet surfaces and space stations or bases, like a third person (over the shoulder shooter).

Anyways:

“”Imagine Elite/ME/XCOM combo type game – that would be special”

“I’m sure this is way too ambitious but my dream game would be one where you have a squad based tactical shooter like ME, but it expands the squad based RPG system along the lines of detail one finds in the first XCOM games. So each of their stats (health, strength, reactions, accuracy etc) improve as they practice those stats during missions. And they should be allowed to die if they are too weak. You will care vastly more about the quality of your team if they can actually die, loosing them for the rest of the game. So you can have the same emphasis on building a strong team, relationships etc and care infinitely more about them.

The combat for such a system could be handled in real-time with a pause (squad order function) as in ME1/2 or say like in Fallout 3 with a VATs type system. XCOM was turn based but could today be implemnted with the more modern combat systems using pause to queue up orders/targets.

So where does Elite/Frontier/FFE come into the equation? If you look at the ME1/2 galaxy map its similar to the galaxy maps in Braben’s space sims. Basically you have a load of star systems/clusters along the galactic plane. However Frontier/FFE had literally thousands of planets you could land on. Problem is you could not get out explore the terrain, as this is early 90s and graphics were crap compared to today.

So in a nutshell, the game handles surface based cities, bases, missions as in ME1 or 2. But then handles any space travel as a space-sim. You as the Commander buy your ships, outfit them, perhaps choose how much of an escort fighter wing is needed, drones etc…

I would suggest one has a cruiser with fighters on board which can be launched for space based battles/protect the cruiser or mothership. Either the computer handles the drones, fighters, or the player can take over as wing leader. So there would be a similar stat based RPG system to the pilots you hire to fly the fighters off your cruiser (which has quarters for crew/squad etc…just like in ME1/2.

There could be a main plot/quest which revolves armound various star systems, and then side missions available from space stations BBS type forums, perhaps they only open up as your XP and levels increase. And you can have different factions throughout the galaxy which you can do jobs for. Think Morrowind guilds/factions etc in space.

Okay so this is super ambitious but a way to make it possible to add mass content to the game is to create a DLC editor that handles all objects including planets, surface envronments, NPCs, ships, weapons, armour etc…

So modders could say stake out planet x in the y system and add content such as a base, or a city, NPCs, missions etc…

However it absolutely has to be an open universe. None of this maps closing behind you and not being able to return to systems and planets.

Also space travel should be realistic if the player wants it, with a time dilation feature for those that just want to always travel instantaneously from say system relay entry to habitated destination.

Perhaps space combat is not handled in newtonian fashion because i dont see how most gamers could get into the science necessary to understand acceleration/de-acceleration physics, but the standard travelling could be newtonian based to some extent.

Am i being overtly optimistic? Probably.”

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By: hynek http://www.terminally-incoherent.com/blog/2010/02/05/name-that-game-nostalgia-strikes-back/#comment-14244 Sat, 06 Feb 2010 18:07:49 +0000 http://www.terminally-incoherent.com/blog/?p=4838#comment-14244

ah…

19) Fire Force

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By: hynek http://www.terminally-incoherent.com/blog/2010/02/05/name-that-game-nostalgia-strikes-back/#comment-14243 Sat, 06 Feb 2010 18:00:17 +0000 http://www.terminally-incoherent.com/blog/?p=4838#comment-14243

14) Walker
16) Arabian Nights
19) Played it for hours but can’t recall it’s name. The knife ruled. ;)
28) Wings

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By: Tormod Haugen http://www.terminally-incoherent.com/blog/2010/02/05/name-that-game-nostalgia-strikes-back/#comment-14241 Fri, 05 Feb 2010 20:55:37 +0000 http://www.terminally-incoherent.com/blog/?p=4838#comment-14241

10) Moonstone
12) Desert Strike – played this on the PC, I’m pretty sure.

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By: Tormod Haugen http://www.terminally-incoherent.com/blog/2010/02/05/name-that-game-nostalgia-strikes-back/#comment-14240 Fri, 05 Feb 2010 20:43:49 +0000 http://www.terminally-incoherent.com/blog/?p=4838#comment-14240

1) Gobliiins (or Gobliins 2?)
2) Civilization
3) Settlers
4) Heimdal
7) Centurion:Defender of Rome
8) Railroad Tychoon
9) Lemmings
10) Oh, Oh… I know this…
11) ATrain
12) Know this one too
13) Alien Breed
15) North and South
20) Hired Guns?
21) Ishar
26) Space Hulk

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By: Macuyiko http://www.terminally-incoherent.com/blog/2010/02/05/name-that-game-nostalgia-strikes-back/#comment-14239 Fri, 05 Feb 2010 20:32:18 +0000 http://www.terminally-incoherent.com/blog/?p=4838#comment-14239

10. Seven Kingdoms – somehow I was thinking of samurai because my mind thought of “seven samurai” first :)
11. A-Train – not Simcity indeed, tricky
13. I’m pretty sure this is an Alien Breed game, but I wouldn’t know which one
17. Wings of Fury – I remembered this one when I found out that 28 was:
28. Wings – not Red Baron, they sure look alike though

And now I’m still wondering what 19 was :)…

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By: Luke Maciak http://www.terminally-incoherent.com/blog/2010/02/05/name-that-game-nostalgia-strikes-back/#comment-14238 Fri, 05 Feb 2010 20:16:56 +0000 http://www.terminally-incoherent.com/blog/?p=4838#comment-14238

Current status:

1. Goblins 2
2. Civilization
3. The Settlers
4. Heimdal 2
5.
6. Golden Axe
7. Centurion
8. Railroad Tycoon
9. Lemmings
10.
11.
12. Desert Strike
13.
14.
15. North & South
16.
17.
18.
19.
20.
21.
22.
23.
24.
25.
26.
27. Speedball
28.

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