Comments on: Achievements vs In-Game Perks http://www.terminally-incoherent.com/blog/2010/05/27/achievements-vs-in-game-perks/ I will not fix your computer. Tue, 04 Aug 2020 22:34:33 +0000 hourly 1 https://wordpress.org/?v=4.7.26 By: Robyn http://www.terminally-incoherent.com/blog/2010/05/27/achievements-vs-in-game-perks/#comment-16153 Thu, 24 Jun 2010 07:54:06 +0000 http://www.terminally-incoherent.com/blog/?p=5884#comment-16153

When I played through fallout 3, i collected the junk books. Not for display, not for collection purposes. I collected them to fuel my Rock-it launcher.

Yes, I have seen the ‘Read a Book’ video, why do you ask? Actually, I’ll admit it: I was totally chanting the song as I forcefed knowledge to people’s faces.

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By: Alphast http://www.terminally-incoherent.com/blog/2010/05/27/achievements-vs-in-game-perks/#comment-15882 Mon, 07 Jun 2010 15:11:26 +0000 http://www.terminally-incoherent.com/blog/?p=5884#comment-15882

Hi Luke,

I just read this article on Slate. It is about the latest game from the guys who made the GTA series. Looks like it is sandbox, free quests AND it has achievements. I haven’t find out if the achievements actually give any extra buff, but the videos are very very cool. I am certainly trying to play this game (if it is not too taxing on my machine).

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By: k00pa http://www.terminally-incoherent.com/blog/2010/05/27/achievements-vs-in-game-perks/#comment-15785 Tue, 01 Jun 2010 07:21:36 +0000 http://www.terminally-incoherent.com/blog/?p=5884#comment-15785

I really don’t care about the ingame achievements. Example, mass effect 1&2 both has achievements, but I don’t want to do them.

But if game has Steam achievements, then I will try to do all of them :D

I like achievements that doesn’t impact the actual gameplay at all. I just want to boost my steam profile :P

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By: MrPete http://www.terminally-incoherent.com/blog/2010/05/27/achievements-vs-in-game-perks/#comment-15774 Mon, 31 May 2010 15:09:41 +0000 http://www.terminally-incoherent.com/blog/?p=5884#comment-15774

My second playthrough of Fallout 3 found me cursing my stupidity. I tried a “low karma path” and so blew up Megaton. Too late I realised that I had forgotten the bobblehead there! Dang!!
Well, I like collecting stuff in games. No matter what game, somewhere it happens that I think: “Wait, there’s more of this stuff? Why don’t I find them all?”
Last in that series was Spore… I mean: it’s not that good a game but once you restart it and stumble upon the first artifact from a series… You can imagine the rest.

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By: Zel http://www.terminally-incoherent.com/blog/2010/05/27/achievements-vs-in-game-perks/#comment-15745 Fri, 28 May 2010 23:13:28 +0000 http://www.terminally-incoherent.com/blog/?p=5884#comment-15745

@ Luke Maciak: The weight part was about collecting stuff in general, not bobbleheads. I was always close to the limit and that was without collecting anything and sticking to the bare minimum. Ammo doesn’t weight anything in vanilla F3 but there are mods that change this. Coupled with no fast travel, it makes the whole survival theme more plausible.

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By: Sameer http://www.terminally-incoherent.com/blog/2010/05/27/achievements-vs-in-game-perks/#comment-15744 Fri, 28 May 2010 22:19:02 +0000 http://www.terminally-incoherent.com/blog/?p=5884#comment-15744

@ Luke

Placing loot in Oblivion was always a pain. Sometimes when you enter a cell with carefully placed items they’d fall off for no reason but Havoc messing with me. It’s actually one of the reasons I went back to Morrowind :P The self stacking displays would be very cool indeed!

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By: Matt` http://www.terminally-incoherent.com/blog/2010/05/27/achievements-vs-in-game-perks/#comment-15739 Fri, 28 May 2010 18:49:50 +0000 http://www.terminally-incoherent.com/blog/?p=5884#comment-15739

Even Animal Crossing managed this with the museum… it was sort of cool to be able to wander around the place and see the dinosaur skeletons you’d dug up all on display, or the tanks full of fish. The bug house and the art gallery weren’t such a draw, but still… proof of principle. Collecting all the random crap in a single player felt worthwhile.

I remember there was an improved (golden and shiny, and therefore better) fishing rod, but I’m not sure if that was for catching one of every fish or for donating one of every fish to the museum. You also got a model of the museum for completing all the collections, but the models were generally a bit crap.

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By: Alphast http://www.terminally-incoherent.com/blog/2010/05/27/achievements-vs-in-game-perks/#comment-15738 Fri, 28 May 2010 15:40:11 +0000 http://www.terminally-incoherent.com/blog/?p=5884#comment-15738

Looks like it’s time for a new Oblivion fav mod list… :D

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By: Luke Maciak http://www.terminally-incoherent.com/blog/2010/05/27/achievements-vs-in-game-perks/#comment-15737 Fri, 28 May 2010 14:01:39 +0000 http://www.terminally-incoherent.com/blog/?p=5884#comment-15737

@ Alphast:

No, definitely nothing game breaking. I’m talking about stuff 10% more damage against dire rats and fell hamsters. 15% less chance of breaking your lock pick. The chance of scoring critical hit while using blunt weapons increased by 3%.+1 to a skill that goes from 0 to 100. That type of stuff. Very minor effects that don’t really stack with each other to make something game breaking and you probably won’t notice them even being there but… Well, you have them displayed permanently on your character sheet making you feel awesome about your guy. :)

@ Sameer:

True. I like to arrange my loot as well, but I distinctly remember that stacking up books in Oblivion was a major pain in the ass. Ideally I would like a bookshelf that would work as a container where you could drop the books and they would be arranged in order, but you could still read the titles on their spines by mousing overt them.

@ Zel:

Wait, wasn’t ammo weightless in Fallout 3? I don’t remember how much did the bobbleheads weigh, but you could always deposit them on the display case in your house. So it’s not like you had to lug them around with you.

@ copperfish:

The only “completionist” achievement I actually cared about was “Bog Walker” in Fallout 3: Point Lookout DLC. It was the one that you got after you discovered every unvisited location in the DLC and it basically meant that I “beat” the DLC and could go back to Capital Wasteland.

@ Adrian:

You know that by law you are required to link to, or at least post an actual name of a cool Oblivion mod when you mention it off-hand in a comment thread, right?

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By: Adrian http://www.terminally-incoherent.com/blog/2010/05/27/achievements-vs-in-game-perks/#comment-15735 Fri, 28 May 2010 13:34:33 +0000 http://www.terminally-incoherent.com/blog/?p=5884#comment-15735

I’m always an avid “collectioner”. I use mods on Oblivion to have mannequins, to then go on a search to find a complete set of every type of armour I can find in the game.
Same with weapons.

But that’s it for me though, I don’t really need any bonuses.

I do however want to be able to skin animals (or people) to receive an item. I don’t just want to “activate” them and have them open up as a container for me to simply take out their items. Make me work for it! (I think it would even be fun as a minigame, but I might be wrong.)

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