Comments on: New Vegas Mods http://www.terminally-incoherent.com/blog/2010/11/10/new-vegas-mods/ I will not fix your computer. Tue, 04 Aug 2020 22:34:33 +0000 hourly 1 https://wordpress.org/?v=4.7.26 By: Luke Maciak http://www.terminally-incoherent.com/blog/2010/11/10/new-vegas-mods/#comment-17728 Sun, 14 Nov 2010 00:09:12 +0000 http://www.terminally-incoherent.com/blog/?p=6779#comment-17728

@ Rob:

Yes, I found that one! Awesome. Thanks for the tip. Now I’m running around with the EyeBot, Boone, and the Spahish Ghoul mechanic from Black Mountain.

@ Zel:

Oh… Now I want to play as a diplomat. My Fallout characters tend to be sneaky, shooty, rogue types but this is an excellent idea. It would be interesting to play a character avoiding putting any points into combat skills.

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By: Zel http://www.terminally-incoherent.com/blog/2010/11/10/new-vegas-mods/#comment-17701 Thu, 11 Nov 2010 18:18:55 +0000 http://www.terminally-incoherent.com/blog/?p=6779#comment-17701

I have one k-something beauty pack, MTUI and the performance fix for ATI card that may or may not have improved things, I can’t tell. I also play with my own mod, it’s mostly cosmetic. I’m currently working on some animated hair, I just can’t stand the constant clipping if you don’t stay in a neutral pose.

My first playthrough I played with a True DT mod (removes minimum damage from guns if your DT is higher than the weapon damage), it makes the game much harder at startup but later very easy, so it’s not that great. I have reduced experience gained by 50% in my current game, high level characters in New Vegas are not interesting because they have no flaw : my diplomat had 100 in every non-weapon skill by level 25…

I tried the PDA-like pipboy (Readius 2000 I think), but couldn’t get FOSE to work. It’s a shame since it looks much more usable than the vanilla one, for instance displaying food/thirst/sleep/hp/rad levels in a single status screen. Since you also wanted that functionality, you may want to give it a try.

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By: Rob http://www.terminally-incoherent.com/blog/2010/11/10/new-vegas-mods/#comment-17693 Wed, 10 Nov 2010 16:09:37 +0000 http://www.terminally-incoherent.com/blog/?p=6779#comment-17693

I’m at work so I can’t really look them up, but I found them on Fallout Nexus. One of them allowed you to have more than two (1 “human” and 1 non-human) companions. Nothing like running around the Mojave with your own personal army. :)

Also I installed a mod that puts your companions default clothing and weapons into their inventory. That way you can remove them and replace with other clothing. Great way to get rid of Veronica’s stupid hood and in my case make Boone wear a party hat.

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